I gave the party a handout with some of the history of the Vault based on the contents of that dream. This is one of those examples of a module having a lot of interesting background information but without a good means of conveying it to the players. I thought that my solution did a passable job of conveying the information in an organic manner. I made an effort to pick a different color scheme for each mini since I had been having some issues with seeing who was where from the far end of the table. They were pre-made palm trees from Pegasus games.

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Sign in to create or edit a product review. An RPG Resource Review Megan Robertson — May 11, , am This module presents a three-level dungeon delve that ought to take characters from 1st to 3rd level, provided that they survive. The Background sets the scene for the DM, speaking of an ambitious sorcerer in ancient times, one Tsathzar Rho.

Like all such, he went a bit too far, summoning powers that were beyond even his prodigious capabilities to control, and paid the price. A price that, if those powers get their wicked way, will now be paid by the denizens of this world. Strange things are happening deep within a mountain cave complex, and they are beginning to spill out into the world It all begins somewhere in your campaign world, where the inhabitants of a fairly isolated village ask for help in dealing with an ogre.

Parties which agree to help will be directed to the cave, the inhabitants of which have until recently been quite peaceful. Now they are aggressive and causing more and more of a problem. Next is a section on inhabitants, covering monsters and NPCs, including their EL and what they are carrying. It does make for an entertaining delve for those who relish a few sessions prowling subterranean vaults killing and looting as they go, but in some ways the backstory is quite redundant: just get in there and fight!

May 24, , am You gave D a bad name! Theggman — Feb 11, , pm The second in the popular Dungeon Crawl Classics line fails to deliver. What you get is a tired old demonic fantasy story with offensive descriptions, waves of blood, sacrifice, black altears, bloody pentagrams, and demons. When I read the part about a monster eating a steaming heart I knew I had wasted my money. I wonder if Paizo will refund me some money?

The content is offensive and totally unimaginative. Shame on Michael Sears and Goodman Games!


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The following illustrations and text are a sample from the preview. In the ancient days of the world, Tsathzar Rho was an ambitious sorcerer of considerable power. He forged gates between worlds, bent demons to his will, and cultivated magical abilities the likes of which the world has not since seen. Yet, as the saying goes, power corrupts, and absolute power corrupts absolutely. Tsathzar Rho mastered magics of the ninth circle, enslaved the demon-generals of the murkiest abyss, and shattered the Silver Gate of the Eighth World, yet still he desired more. While his successes grew his power, so too did they cultivate his arrogance. In time, he sought out power and magic beyond the reckoning of men, gods, and even the demons that whimpered at the mere mention of his name.



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RPG Previews: The Lost Vault of Tsathzar Rho | Echoes #10

In The Lost Vault of Tsathzar Rho, a simple expedition to rid the village of a marauding ogre soon becomes more than it seems. Posted By Morrus Friday, 28th December, After finding a great 1e conversion document for this module online to avoid using all the sloppy 3. Tuesday, 13th June, If you love dungeon romps, and are looking for something to challenge low-level characters, this is a good buy. We will not remove any content for bad language alone, or being critical of a particular book.

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